Love the graphics and the idea, unfortunately I got bored pretty quickly. Guess it's not the game for me.
-Has nothing to do with colour
-Controls are awkward with the double jump/fly thing and if you go up a ramp while flying, you'll zoom upwards forever or get stuck in a ledge. You can also double jump whenever you hit something, so you can continuously jump in the air to make your way across a ceiling
Amazing! It's really fun and challenging enough, but not too challenging which I like! Also, it was the perfect length.
My only crit is that both endings felt a little empty (unless I'm missing something), it would have been more satisfactory to have a little more story and length at the end.
Loads of fun, unfortunately it could be improved a lot.
1) The game is vertically too long. I'm using a firefox browser with two extra rows in the top (of bookmarks and other such) and I cannot view the whole screen of the game. It's either throw rocks and see what cats are coming, or throw cats and have no clue what's coming.
2) Please make it so that you don't have to click and drag the cats, this is too unnecessary, especially with your CPU is running slower.
3) It's a great game!
short, fun game
That was a very satisfying ending. Thank you
good but not good
Well, I have played and fairly enjoyed each of the trilogy, but I am sorry, the story has so much potential, but turns out to be just lame. In AID1, you feel as though there really is connection to the classic story with some sort of creepy twist. AID2 leaves you completely clueless as to what is going on and is overall unrelated to AID1. AID3 has nothing to do with Alice in Wonderland and the plot is completely boring. There was so much potential with discovering the truth behind weird experiments, plot twists to the original story and connections to each AID, but none are made and the end is pretty dumb.
Overall, the interface was good, but the story lacked and left the player with basically nothing. Also, the artwork was not very good (save for the backgrounds) and the sound effects (save for the ambiance and the club's song) could use a lot of work.
Oh well, it was a pretty good job, so thanks for the fun.
The other guy is "One Button Bob" from another game by the same author.
Anyways, very entertaining and not too short or too long. Nicely done.
I predict a bunch of copy-cats in the near future!
Well, this game was potentially fun, but not very well thought out. The first five minutes, I didn't see a single fish that was bigger than me. Although it was kinda addicting, this fact kept me very frustrated as I was just waiting and waiting for fish to come by
Wow, this was a nice and fun game. Easy mode was, well easy (not surprisingly) and hard mode was, well hard!
I do have a few suggestions for you, because I think some of the puzzles have double meanings:
time after time OR time and time again
you're out of line OR you're out of place
Also, I found the 'rising economy' one wasn't done very well. It looked squished more than rising.
Anyways, great job.
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